Build a 3D The Legend Of Zenda Game in Unity and Blender - Educate from Home

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Wednesday, January 10, 2018

Build a 3D The Legend Of Zenda Game in Unity and Blender

Build a 3D The Legend Of Zenda Game in Unity and Blender

Learn to build a game in Unity®. Create the game's art from scratch in Blender.

What Will I Learn?
  • Build a 3D "Legend of Zenda" game in Unity® from scratch.
  • Navigate the Unity® editor.
  • Code in C#.
  • Use Blender and navigate its interface.
  • UV map and unwrap your models.
  • Build 3D models for the game in Blender.
  • Integrate the art from Blender into Unity®.
  • Build video game levels.
  • Create your own materials.
  • Learn the basics of animation.
Requirements
  • To follow along with these tutorials, you will need the following programs: Blender v2.78 (for 3D modeling and texturing), Photoshop or a free program like Gimp (for 2D art and some texturing), and Unity® 5.4.3f1 (for game set-up and coding).
  • Unity® and Blender are free to download. Please download and install Unity® and Blender before purchasing this course.
  • This course was recorded on a Mac computer, but you can use Unity® and Blender on a PC.

Description
We at Mammoth Interactive value input from students like you. Please feel free to leave us your feedback or questions. We are always happy to help.

In this course, you learn how to build a 3D game with Unity® and Blender. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and modeling a 3D game.

First you design the game "The Legend of Zenda" and its functionality in Unity®. You learn how to code in C# and build video game levels. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. 

Why Unity®?

Unity® is one of the most popular platforms in game development. You can use Unity® to build 2D and 3D games. Unity® is cross-platform, which means it is easy to use with other platforms.

Then you create the 3D models for the game in Blender. You build all the art assets for the game, including the characters, weapons, cannon, dungeon, and temple. You learn how to integrate your art from Blender into Unity®. 

Why Blender?

Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course. 

Even if you're not an artist, you can make basic art models. You may have heard of Axiom Verge and Stardew Valley. These games are million-dollar successes. But did you know that only one person made each? 

Usually it takes a whole team of people to build a game. But creators Thomas Happ and Eric Barone developed and designed their games by themselves. Now they're millionaires. You can do it, too.

Let's get started!

Who is the target audience?
  • Anyone who wants to learn Unity® 5.4.3f1 or Blender v2.78.
  • Anyone who wants to learn game development.
  • This course assumes you know a little about Unity® 5.4.3f1 and Blender v2.78.

Includes:
  • 28.5 hours on-demand video
  • 6 Articles
  • 1 Supplemental Resource
  • Full lifetime access
  • Access on mobile and TV
  • Certificate of Completion

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